using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SKMC.Api.Motion.Config
{
public class MotionConstants
{
///
/// 正在回零中
///
public const short HOME_IN_PROGRESS = 0;
///
/// 回零中断或者没有开始启动
///
public const short HOME_INTERRUPTED = 1;
///
/// 回零结束, 但没有到设定的目标位置
///
public const short HOME_NOT_REACH = 2;
///
/// 回零成功
///
public const short HOME_SUCESS = 3;
///
/// 回零中发生错误, 同时速度不为0
///
public const short HOME_ERR_MOVE = 4;
///
/// 回零中发生错误, 同时速度为0
///
public const short HOME_ERR_STOP = 5;
///
/// 电机类型为闭环
///
public const string AXIS_TYPE_CLOSE = "闭环";
///
/// 电机类型为开环
///
public const string AXIS_TYPE_OPEN = "开环";
}
}